You're Auto Keying
Blender Auto Keying automatically records keyframes for any transformations done to selected objects. It's a default and an invaluable tool with great potential and room for errors. How many times have you forgotten it on, only to find yourself the victim of butchered animations or lack of understanding to why you're not in control of your keyframes?
This addon provides an obvious UI on the targeted object outliner, the keyframe playhead, preview viewport, Pose Mode outlines and preview window header. You can also adjust the colors easily through the addon for whatever your eyes find suitable. This is the end of lost animations and precious hours. Stop falling victim to Auto Keying and utilize its full potential without room for further error.
Also the button for Auto Keying has been added to the furthest right side of the header for extra attention and ease of remembrance. With a new addon installation, the Fetch Color button is used to add your UI Theme to the color defaults, so the addon would know what to revert back to when Auto Keying is off (you do that only once, or when you change your theme).
FAQ
The .zip doesn’t install in Blender
- Please un-zip the archive and install the .py script.
How do I activate an addon?
- Use this 20 sec guide – https://youtu.be/wOv4oHO5Kqg
VIDEO DOCUMENTATION
DOCUMENTATION
Location
Panel
3D Viewport ‣ Header
Actions
Key
Toggles AutoKeying, changing the colors of the interface depending on the addon settings. Note that this is not the same as the ‘Auto Keying’ button in the Timeline, that button acts as normal
Settings
Selection
When true, the color outlining the active object or pose bone will be changed depending on the state of Auto Keying
Select on/off
The color to set the active object/bone to: the color on the left is the default color when Auto Keying is off; the right is the color when it is on.
Playhead
When true, the color of the playhead in the Timeline, Action Editor and NLA will be changed depending on the state of Auto Keying
Playhead on/off
The color to set the playhead to: the color on the left is the default color when Auto Keying is off; the right is the color when it is on.
Header
When true, the color of the header in the 3D viewport will be changed depending on the state of Auto Keying
Header on/off
The color to set the header to: the color on the left is the default color when Auto Keying is off; the right is the color when it is on.